CASE TRADERS

Sticker Capsules

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1. Introduction

Sticker capsules are a type of container that grants the player one random sticker when opened. Stickers can be applied to weapon skins in order to create a unique-looking skin or to showcase support for teams and players from the competitive scene. Skins with applied stickers are referred to as crafts by the community. Unlike weapon cases, most sticker capsules do not require a key to open. However, a few legacy capsules such as Sticker Capsule, Sticker Capsule 2, and Community Sticker Capsule 1 do require a key, which can be bought from the in-game store.

Stickers come in various films (also called finishes or sticker types), each with its own visual effect:

  • Paper (standard, no effect)
  • Holo (holographic effect)
  • Foil (metallic, reflective effect)
  • Glitter (sparkling effect)
  • Gold (metallic gold, exclusive to Major tournament capsules)
  • Lenticular (changes based on viewangle)

Sticker rarity is typically distributed across a tier system, with rarer stickers being harder to unbox and usually more valuable:

2. Types of Sticker Capsules

We can differentiate between the following types of sticker capsules:

  • Key Capsules: The first three sticker capsules added to CS:GO can still be obtained from the weekly care package instead of a case. These are the only capsules that require a key to open. If you want to learn more about the drop system, check out this guide. Both the Sticker Capsule and Sticker Capsule 2 use the same key.
  • Shop Capsules: Whenever new capsules are introduced, they are available for purchase directly from the in-game store. This system replaced the older coupon-based method, which you can read about below. Shop capsules usually feature community-designed stickers and do not require a key to open. However, since they tend to remain in the shop for several years, they are often considered poor investments.
  • Event Capsules: For esports events like Major tournaments, you can purchase capsules featuring participating teams from the in-game store. These include both team capsules (which showcase the logos of esports organizations) and autograph capsules (featuring player signatures). Valve shares 50% of the sales proceeds with the qualified teams. At the end of each event, the capsule prices are discounted by 75% before being removed from the store permanently. Afterward, they can only be acquired from other players via the Steam Community Market or third party marketplaces. Over time, many of these capsules have gained significant value. For example, the EMS Katowice 2014 Legends capsule is now among the most expensive in the game. During the last few majors, Valve kept adding borderless stickers without much variation, leading to poor resale prices.

3. Capsule Coupon System

Before Valve introduced sticker capsules to the in-game store, they implemented a coupon system for distributing stickers. Players would receive a special coupon in their inventory. If used within seven days, the player was given the opportunity to keep a randomly selected sticker from a collection by purchasing a claim tag. The coupon was not a regular gameplay drop and could not be traded. If the player chose not to purchase the sticker, the coupon would simply expire and disappear from their inventory. This system has since been discontinued.

Now, stickers can be purchased directly from:

Claim

Claim

Coupon

Coupon

4. Major Stickers

4.1 How long do Major Sticker Sales last?

Sticker sales for CS:GO/CS2 Majors have varied significantly over the years. Below is a table summarizing the start and end dates of each Major’s sticker sale, along with how long each sale lasted:

MajorSale StartSale EndDifference In Days
2025 BLAST Austin2025-08-14????
2025 Perfect World Shanghai2025-01-152025-04-2297
2024 PGL Copenhagen2024-04-252024-08-14111
2023 BLAST Paris2023-06-232023-10-07106
2022 IEM Rio2022-12-142023-02-2068
2022 PGL Antwerp2022-06-032022-08-0967
2021 PGL Stockholm2021-11-302022-01-1849
2020 RMR2021-04-062021-05-2145
2019 StarLadder Berlin2019-09-072019-09-2619
2019 IEM Katowice2019-03-022019-03-119
2018 FACEIT London2018-09-222018-09-264
2018 ELEAGUE Boston2018-01-262018-01-304
2017 PGL Krakow2017-07-232017-07-252
2017 ELEAGUE Atlanta2017-01-292017-01-312
2016 ESL One Cologne2016-07-102016-07-122
2016 MLG Columbus2016-04-032016-04-041
2015 DreamHack Cluj-Napoca2015-10-302015-11-045
2015 ESL One Cologne2015-08-232015-08-241
2015 ESL One Katowice2015-03-152015-03-161
2014 DreamHack Winter2014-11-292014-12-023
2014 ESL One Cologne2014-08-142014-08-173
2014 EMS One Katowice2014-03-152014-03-172

4.2 When do Major Stickers go on Sale?

Valve doesn't follow a strict schedule for when Major sticker sales begin. Sometimes they start before the Major ends, other times weeks later. Here's a table showing the time gap between the end of each Major and the start of its corresponding sticker sale:

MajorMajor EndSale StartDifference In Days
2025 BLAST Austin2025-06-222025-08-1453
2025 Perfect World Shanghai2024-12-152025-01-1531
2024 PGL Copenhagen2024-03-312024-04-2525
2023 BLAST Paris2023-05-212023-06-2333
2022 IEM Rio2022-11-132022-12-1431
2022 PGL Antwerp2022-05-222022-06-0312
2021 PGL Stockholm2021-11-072021-11-3023
2020 RMR2020-10-252021-04-06163
2019 StarLadder Berlin2019-09-082019-09-07-1
2019 IEM Katowice2019-03-032019-03-02-1
2018 FACEIT London2018-09-232018-09-22-1
2018 ELEAGUE Boston2018-01-282018-01-26-2
2017 PGL Krakow2017-07-232017-07-230
2017 ELEAGUE Atlanta2017-01-292017-01-290
2016 ESL One Cologne2016-07-102016-07-100
2016 MLG Columbus2016-04-032016-04-030
2015 DreamHack Cluj-Napoca2015-11-012015-10-30-1
2015 ESL One Cologne2015-08-232015-08-230
2015 ESL One Katowice2015-03-152015-03-150
2014 DreamHack Winter2014-11-292014-11-290
2014 ESL One Cologne2014-08-172014-08-170
2014 EMS One Katowice2014-03-152014-03-150

4.3 When will the Major Stickers be released?

Sticker capsules are typically released before the Major tournament begins, but the timing varies from event to event. Here's a look at when Valve has historically released sticker capsules relative to each Major's start date:

TournamentSticker ReleaseTournament StartDifference In Days
2025 BLAST Austin2025-05-232025-06-0311
2025 Perfect World Shanghai2024-11-272024-11-303
2024 PGL Copenhagen2024-03-212024-03-210
2023 BLAST Paris2023-05-052023-05-083
2022 IEM Rio2022-10-212022-10-3110
2022 PGL Antwerp2022-05-032022-05-096
2021 PGL Stockholm2021-10-212021-10-265
2020 RMR---
2019 StarLadder Berlin2019-08-142019-08-239
2019 IEM Katowice2019-02-062019-02-137
2018 FACEIT London2018-08-292018-09-057
2018 ELEAGUE Boston2017-12-192018-01-1224
2017 PGL Krakow2017-07-072017-07-169
2017 ELEAGUE Atlanta2017-01-122017-01-2210
2016 ESL One Cologne2016-06-242016-07-0511
2016 MLG Columbus2016-03-172016-03-2912
2015 DreamHack Cluj-Napoca2015-10-202015-10-288
2015 ESL One Cologne2015-08-142015-08-206
2015 ESL One Katowice2015-02-262015-03-1214
2014 DreamHack Winter2014-11-252014-11-272
2014 ESL One Cologne2014-08-122014-08-175
2014 EMS One Katowice2014-03-062014-03-137

5. Capsule Opening Odds

Depending on the rarities included in the capsule, the following odds can be expected:

RarityOdds RelativeOdds Absolute
High Grade80.128%1 in 1.25
Remarkable16.026%1 in 6.24
Exotic3.205%1 in 31.20
Extraordinary0.641%1 in 156.01
RarityOdds RelativeOdds Absolute
High Grade83.333%1 in 1.20
Remarkable16.667%1 in 6.00
RarityOdds RelativeOdds Absolute
High Grade80.645%1 in 1.24
Remarkable16.129%1 in 6.20
Exotic3.226%1 in 31.00
RarityOdds RelativeOdds Absolute
Remarkable83.333%1 in 1.20
Exotic16.667%1 in 6.00
RarityOdds RelativeOdds Absolute
High Grade96.154%1 in 1.04
Exotic3.846%1 in 26.00
RarityOdds RelativeOdds Absolute
High Grade82.782%1 in 1.21
Remarkable16.556%1 in 6.04
Extraordinary0.662%1 in 151.06